I'm glad you think this way! Maybe I'll dare slip just right here a suggestion to add a fancy little backpack to the character sprite?discordgames wrote:Yea, it's definitely a tradeoff Dan. As long as its thematically fitting and makes sense, its fine by me. I need to fix some of the right aligning of text since I hardcoded it for the English verison.
What do you guys think we should do for the translation files? We could either put links at the top of this post since its stickied, or create a separate post and sticky it. I kinda feel like there should probably be one spot though to get all languages.
I noticed the odd aligning of the text, especially on the status screen! I tried to "fix" that with some added spaces here and there and some rethinking about shorter words where they just couldn't fit.
By the way, other changes I made that now pop in my mind are "Wt." to "kg" and "Val." to "$", as well as "STR" to "Vig" and "Strenght" to "Vigour" (Vigore). (That's because "Luck" in Italian should be "Fortuna" and its abbreviated form would be "For": the same as "Forza", that is Italian for "Strenght".
I think that a sticky post that list all ongoing translations and that links to their official topics, and maybe to the current translated files / versions of the demo would be for the best! I don't know about the wiki, honestly... How would that work, Marcel?