Achievements

Suggestions to the developers about Chasm.
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Ianuarius
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Achievements

Post by Ianuarius » Fri Apr 19, 2013 10:36 am

I was thinking about some cool achievements and one that came to mind was killing X amount of enemies with a specific weapon... liku you find a hatchet and if you kill 500 enemies with it in a row, you'll get an achievement!

Any of you have ideas for more?

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kevinski
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Re: Achievements

Post by kevinski » Fri Apr 19, 2013 8:19 pm

- Defeat 50 enemies in a row without taking any damage.
- Defeat a boss using only your bare hands to damage it and without using any healing items.
- Defeat a boss without taking any damage.
- Get through a new floor (without leaving the floor or dying) without killing a single enemy.
- Get through a new floor (without leaving the floor or dying) without taking any damage.
- Get through a new floor (without leaving the floor or dying) without using any healing items.

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James
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Re: Achievements

Post by James » Fri Apr 19, 2013 9:03 pm

The Boxer - beat the game using only bare hands or brass knuckles

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alef321
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Re: Achievements

Post by alef321 » Fri Apr 19, 2013 9:57 pm

discordgames wrote:The Boxer - beat the game using only bare hands or brass knuckles
Pacifist vangrant- beat the game without killing random monsters and using equips :twisted:
Image

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HowlingLotus
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Re: Achievements

Post by HowlingLotus » Sat Apr 20, 2013 7:32 pm

Mixture of easy and time consuming to keep you playing:
Most would be multi-tiered (So Kill 500, 1000, 5000, etc)

> Kill x Enemies (Multi-tier)
> Open x Chests (Multi-tier)
> Obtain all weapons
> Obtain x Currency (Multi-tier)
> Die x Times (Multi-tier)
> Beat the game without dying (Softcore) and Hardcore version would be from beating the game [obviously as you can't die :lol:]
> Kill every enemy and the boss in the game (Top Of The Food Chain)
> Die to every enemy and boss in the game
> Descend to a lower level x Times
> Beat the game in under x hours (Speedruns!)
> Reach the maximum carry capacity x times (Pack Mule)
> Beat the game on all difficulties (if this becomes a thing)
> Beat new game + (if this becomes a thing)


Just a few ideas for now. Most are basic grinding ones, but I find they can keep people playing/get people interested.

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