A couple of suggestions
Posted: Mon Jun 03, 2013 5:36 am
and forgive me if these suggestions would, in ya'lls opinion, make the game too easy.
1. Allow for attacking to be available while you're running, rather than having to stop, attack, then keep going. I don't really see why stopping is necessary when attacking while you're moving is totally viable in any other circumstance.
2. Perhaps add some sort of exceedingly rare item that allows you to attract money or items? Only for the convenience of not having to risk getting hurt so you can collect anything that drops into environmental damage areas like the crystal spikes.
3. Also, money that drops that would be worth more than 1 coin. Obviously, the more they're worth would increase how rare they are as well.
I played the most recent update and I love how smoothly the game runs now, I'm really looking forward to the official release!
1. Allow for attacking to be available while you're running, rather than having to stop, attack, then keep going. I don't really see why stopping is necessary when attacking while you're moving is totally viable in any other circumstance.
2. Perhaps add some sort of exceedingly rare item that allows you to attract money or items? Only for the convenience of not having to risk getting hurt so you can collect anything that drops into environmental damage areas like the crystal spikes.
3. Also, money that drops that would be worth more than 1 coin. Obviously, the more they're worth would increase how rare they are as well.
I played the most recent update and I love how smoothly the game runs now, I'm really looking forward to the official release!