Search found 3 matches
- Thu Feb 18, 2016 3:30 am
- Forum: Suggestions
- Topic: Difficulty increasing
- Replies: 2
- Views: 3668
Re: Difficulty increasing
cool well the version i have only has the hardcore which is fine but glad with that idea already being used, but for things being carried over maybe do like a point system where you buy your things that carry over and you gain points by preforming well in battle, overall speed and map completion. Mi...
- Sun Feb 14, 2016 5:14 am
- Forum: Suggestions
- Topic: Difficulty increasing
- Replies: 2
- Views: 3668
Difficulty increasing
was just stumbling around the forums and other places and something came up about how chasm is more like a meteroidvania diablo game which got me to thinking why not have the difficulty system diablo has where you can increase it has you finish it. Could even do what Castlevania dawn of sorrow did a...
- Wed Jan 28, 2015 11:59 pm
- Forum: Suggestions
- Topic: Leveling
- Replies: 2
- Views: 3736
Leveling
Ok, I understand the desire to switch back to a gold and experience system but i can't really agree to just evenly leveling stats or having no control over it and having truly random stats being given out. If i'm to make a suggest i think there should be ether a set of what levels up where its somet...