Search found 5 matches
- Sun May 12, 2013 1:37 pm
- Forum: Suggestions
- Topic: Non-360 Controller Usage
- Replies: 20
- Views: 21728
Re: Non-360 Controller Usage
Haha, oh boy! OK I will look into it then. It may be possible to add custom mappings easily for gamepads but im not sure. The only other option i guess is to ignore the native support and use a keymapper. I'll let you know what I find! Thank you. Please let us know when/if you make an update, becau...
- Sat Apr 27, 2013 2:41 am
- Forum: Suggestions
- Topic: Non-360 Controller Usage
- Replies: 20
- Views: 21728
Re: Non-360 Controller Usage
I'm on MacOSX 10.6.8, and I'm using Enjoy to map my PS3 controller to keyboard keys. However, Even with GamepadDetectEnabled=0, I'm still seeing the game try to pick up the wrong keys for the buttons. The buttons are assigned correctly when I type into a text editor, but Chasm doesn't seem to pick i...
- Mon Apr 15, 2013 6:47 pm
- Forum: General
- Topic: Final Version's API
- Replies: 6
- Views: 7776
Re: Final Version's API
Also:
Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile
https://github.com/mono/MonoGame/
Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile
https://github.com/mono/MonoGame/
- Mon Apr 15, 2013 6:39 pm
- Forum: Suggestions
- Topic: Non-360 Controller Usage
- Replies: 20
- Views: 21728
Re: Non-360 Controller Usage
I use a PlayStation 3 controller on my Macbook Pro. It seems to work OK, but I need to use Enjoy. http://abstractable.net/enjoy/ However, it seems that the game is trying to auto-detect between keyboard and controller input, and be a bit smart about it. However, because Enjoy maps pad buttons to key...
- Mon Apr 15, 2013 6:35 pm
- Forum: Suggestions
- Topic: Stretch Goal Suggestions
- Replies: 55
- Views: 73985
Re: Stretch Goal Suggestions
Ideas on stretch goals: 1. True Metroidvania I'd like to see non-auto generated dungeons for stretch goals. One thing I really love about the Metroidvania genre is going through the game, and seeing something you can't reach earlier on, and then finding the items that will unlock it later. The whole...