Chasm 1.076 Update
Chasm 1.076 is now available on Nintendo Switch (currently on sale 50% off), PS4/Vita, and Xbox One as well as Steam and GOG! This patch is a follow-up to the big update last fall, and includes a ton of bug fixes and tweaks to polish up the experience even more. See the full change-list after the jump!
1.076 Change-list:
– Added safeguard for flour drops in Innkeeper’s sidequest.
– Increased mana particle acceleration.
– Increased enemy mana and gold drop rates.
– Custom player map markers now pulse to differentiate from others.
– Arcade: fixed consumable chest items being incorrectly added to drop blacklist.
– Arcade: fixed crash if all items of a category have already been dropped by chests.
– Fixed unintended achievement unlocking when playing Arcade then Story mode.
– Fixed buying multiple potions at a time not counting towards Big Spender achievement.
– Fixed equipment items stacking when purchasing multiple at a time.
– Fixed input buffer size growing every room change.
– Fixed Misc category notes allowing paging for translated languages.
– Fixed Backdash and Jump button buffers not being checked when landing on ground in walking state.
– Fixed Bird Hat not appearing on map.
– Fixed animation pooling bug in Bestiary.
– Fixed Flambard special move on thumbstick.
– Fixed Throwing Sword not throwing when holding down on d-pad.
– Fixed Eyebat getting stuck in ground.
– Fixed Secret Detector beeping for elixirs already picked up.
– Fixed Rat aggro when on platform above or below.
– Fixed Executioner walking into oil.
– Fixed Bird Hat icon position.
– Fixed tiling and collision errors in a few rooms.
– Fixed rare glitch with explosion FX.