Hotbar

Suggestions to the developers about Chasm.
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poe
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Hotbar

Post by poe » Mon Feb 18, 2013 7:16 pm

I would love to have a hotbar for items and spells. Having to open a menu and interrupt gameplay to heal or cast a spell is a pet peeve of mine.

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James
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Re: Hotbar

Post by James » Mon Feb 18, 2013 8:18 pm

Yea, I've been thinking about having 4 things you can shortcut. It's just kind of confusing which hand they'd be set to..

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Linkshot
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Re: Hotbar

Post by Linkshot » Mon Feb 18, 2013 11:18 pm

B XYZ. Oh wait...

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James
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Re: Hotbar

Post by James » Mon Feb 18, 2013 11:30 pm

It would have to be intuitive.. I guess that's the trade-off with assigning things to individual hands. I'll keep thinking about it.

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ShadowTiger
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Re: Hotbar

Post by ShadowTiger » Tue Feb 19, 2013 8:26 am

Maybe hold Shift or some other modifiable modifier key to change it from the main hand to the other hand?

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poe
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Re: Hotbar

Post by poe » Tue Feb 19, 2013 4:45 pm

For the controller couldn't it just be that you use the shoulder buttons to select and then another button to use the item, then number keys on a keyboard?

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Re: Hotbar

Post by Nagisawa » Mon Feb 25, 2013 4:04 am

poe wrote:For the controller couldn't it just be that you use the shoulder buttons to select and then another button to use the item, then number keys on a keyboard?
This sounds good to me, but I'm no programmer.

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Re: Hotbar

Post by MercifulHacker » Fri May 31, 2013 6:53 pm

Actually, maybe I've just been playing too much Bioshock Infinite, but being able to assign 2-3 items/spells to each "hand" and cycle through them with the shoulders would be fantastic! Quick access, and lots of variety easily accessible.
"Computers are useless, they can only give you answers" --Pablo Picasso

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Nemomon
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Re: Hotbar

Post by Nemomon » Mon Apr 21, 2014 10:03 pm

James wrote:Yea, I've been thinking about having 4 things you can shortcut. It's just kind of confusing which hand they'd be set to..
"1","2", "3" and "4" buttons. Otherwise a player will always make a mistake if they will be added to a random buttons, especially if he plays without looking at the keyboard.

Idea of cycling things is good too. Though... honestly speaking most of players have just 1 set of weapons, and they won't cycle anything at all.

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