Scroll of Town Portal

Suggestions to the developers about Chasm.
2dheaven
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Scroll of Town Portal

Post by 2dheaven » Mon Apr 29, 2013 2:18 am

I love this game! You guys have an amazing thing here and I am happy to support you. I was just wondering if you have ironed out the "go back to town" mechanism, as I have been playing on BossEnabled=0 and you get so far down (I got to floor 12) you pretty much can't get back or its just not worth it.

Again keep up the great work...

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James
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Re: Scroll of Town Portal

Post by James » Mon Apr 29, 2013 2:24 am

Yea, we're going to implement a portal system, as well as have scrolls that will recall you back to town immediately. Thanks!

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Cheetah
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Re: Scroll of Town Portal

Post by Cheetah » Mon Apr 29, 2013 9:26 am

Instead of, or in addition, to portals you could also have mine shaft elevators that only go up. This way you could incorporate them into the randomly generated maps and give another reason to explore.

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TobiasAmaranth
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Re: Scroll of Town Portal

Post by TobiasAmaranth » Mon Apr 29, 2013 4:39 pm

My flavor-based thought on this was a sort of 'rebuilt minecart track' at the checkpoints. :P Granted that only makes sense for the mines segment.

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James
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Re: Scroll of Town Portal

Post by James » Tue Apr 30, 2013 1:32 am

Haha, that would definitely be cool. If we do areas as 3 floors each, thinking the portal would make sense on even floors. Still thinking about it though..

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TobiasAmaranth
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Re: Scroll of Town Portal

Post by TobiasAmaranth » Tue Apr 30, 2013 4:13 am

Man, 3 floors each just doesn't SOUND like nearly enough, even if they're all Floor-10 in size. |3

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James
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Re: Scroll of Town Portal

Post by James » Tue Apr 30, 2013 2:08 pm

Haha, it really depends on how much re-use we get out of stuff. Obviously the mines being the first area will be the smallest, but also keep in mind the full-game will have backtracking, more trips back to town, side quests, etc that increase the gameplay time.

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poe
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Re: Scroll of Town Portal

Post by poe » Tue Apr 30, 2013 2:49 pm

You could have floors in between each areas as calm floors with things like a fountain and a way up. The floor would just have an entrance / exit.

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James
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Re: Scroll of Town Portal

Post by James » Tue Apr 30, 2013 4:37 pm

I like that idea actually, pretty cool!

marcavis
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Re: Scroll of Town Portal

Post by marcavis » Thu May 09, 2013 12:37 am

A very silly idea to test the waters...
Amulet of Breadcrumbs:
non-consummable, when activated once, sets up the current room as a destination to teleport to when activated for a second time. (Which also resets it, allowing it to be used again)

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