Ah ok, timdodd is a team dev too. Cool
Yeah writing a reader for CSV to bypass the Content pipeline is the very last solution i guess.
And yeah, you're right, there are several exporting tools for this font job. MAYBE I can include this kind of stuff in my tool (later) :> But just if XNA autodetects the stuff, donno about the font mapping XNA does. We will find out soon I guess hehe
@timtodd:
Yeah the C++ code is a good example, but the example program crashes as soon as it tries to load the ContentTypeWriter. This part has to be reimplemented i guess...i think at this point, the asset will already be loaded (i really hope)...if so, it's easy to decompile the XNB.
If we made this step, we will have to implement the other part...the writing
I will look into it on sunday (just woke up and will go to bed now again...damn sleep).