Search found 54 matches
- Tue Aug 14, 2018 2:16 am
- Forum: Support & Bug Reports
- Topic: Magic Weapon Upgrade Bug
- Replies: 4
- Views: 14523
Re: Magic Weapon Upgrade Bug
Cam confirm. Also it worked before so maybe some change in the latest patch?
- Fri Aug 10, 2018 12:39 pm
- Forum: Suggestions
- Topic: Seed to seed variation, and also thank you for Chasm
- Replies: 7
- Views: 17644
Re: Seed to seed variation, and also thank you for Chasm
Ya I meant playing on mortal might change Darxim's perspective with wanting no radomization at all. Having restarted 14 times I would love a bit more variety
- Fri Aug 10, 2018 10:43 am
- Forum: Suggestions
- Topic: Poison underused?
- Replies: 6
- Views: 13874
Re: Poison underused?
Seems like it might make for a good spell too
- Thu Aug 09, 2018 3:47 pm
- Forum: General
- Topic: equipment questions
- Replies: 11
- Views: 25001
Re: equipment questions
Oh wow that was fast:
https://steamcommunity.com/sharedfiles/ ... 1462427473
edit: Although the guide says Trell's sword is not special and I believe you said it swings faster?
https://steamcommunity.com/sharedfiles/ ... 1462427473
edit: Although the guide says Trell's sword is not special and I believe you said it swings faster?
- Thu Aug 09, 2018 3:07 pm
- Forum: General
- Topic: equipment questions
- Replies: 11
- Views: 25001
Re: equipment questions
Also I assume you would prefer I didn't do that? I am trying to imagine how I would feel were this my game and I honestly can't decide.
- Thu Aug 09, 2018 3:02 pm
- Forum: General
- Topic: equipment questions
- Replies: 11
- Views: 25001
Re: equipment questions
I find it really hard to determine what item's do. If you hadn't told me what the gilded (gildean?) blade did all I would have is a hunch. The effects are subtle enough that short of full on devoted experimentation (requiring a solid hypothesis) you are never going to know what it actually does. I d...
- Thu Aug 09, 2018 10:48 am
- Forum: Suggestions
- Topic: Saving Game
- Replies: 14
- Views: 29890
Re: Saving Game
That would probably make it a lot easier to save the state if all the monsters were dead. Heck, you could even reset the state of the room they loaded into (and put the player back to where the entered it) although I think that would feel a little odd for the player. If you don't do that you still h...
- Thu Aug 09, 2018 2:32 am
- Forum: General
- Topic: equipment questions
- Replies: 11
- Views: 25001
Re: equipment questions
haha!
ok, do all of them?
ok, do all of them?
- Thu Aug 09, 2018 1:43 am
- Forum: General
- Topic: equipment questions
- Replies: 11
- Views: 25001
equipment questions
Do any of these have any special properties?
shaman's ax (this thing was a pain to get and it seems pretty weak)
gladius (is it faster?)
dark armor (it seems so glowy and special)
training sword (bonus exp maybe?)
magic charm (called magic)
trident (says it's magic)
Thanks!
shaman's ax (this thing was a pain to get and it seems pretty weak)
gladius (is it faster?)
dark armor (it seems so glowy and special)
training sword (bonus exp maybe?)
magic charm (called magic)
trident (says it's magic)
Thanks!
- Wed Aug 08, 2018 9:20 pm
- Forum: Suggestions
- Topic: [implemented in 1.3 - ignore]
- Replies: 2
- Views: 11996