Search found 24 matches
- Sat Aug 18, 2018 10:50 am
- Forum: Suggestions
- Topic: Armour set bonuses?
- Replies: 2
- Views: 11288
Re: Armour set bonuses?
What does the Dark Armour do? I sure didn't notice anything special about it... then again, I didn't use it for very long either *cough* Traveller's Cape *cough* .
- Fri Aug 17, 2018 3:00 pm
- Forum: Suggestions
- Topic: Armour set bonuses?
- Replies: 2
- Views: 11288
Armour set bonuses?
Since most armours in the game come with a complementary helmet, have you ever thought about adding any bonuses when both are equipped? For example, due to the way the items are depicted on the inventory screen, I thought that equipping both the Dark helmet and armour would bestow Daltyn with a weak...
- Fri Aug 17, 2018 2:52 pm
- Forum: Suggestions
- Topic: 22+ Hours: End-game Feedback from a backer
- Replies: 4
- Views: 13958
Re: 22+ Hours: End-game Feedback from a backer
I wholeheartedly agree with the craftable items being a bit underwhelming compared to later-game drops. Once you've helped yourself to a Traveller's Cape, you won't ever need any other piece of armour, period. Considering how much "work" it takes to get your hands on the Platinum Mail and meteoric e...
- Mon Aug 13, 2018 6:04 am
- Forum: Suggestions
- Topic: Poison underused?
- Replies: 6
- Views: 14148
Re: Poison underused?
Good to hear, thanks for considering it. If there's poison, there must be curse, it's a 'vania law.
- Sun Aug 12, 2018 5:46 am
- Forum: Suggestions
- Topic: Poison underused?
- Replies: 6
- Views: 14148
Re: Poison underused?
That's all fine and dandy, but is the Vipera Blade really the only weapon in the game with the ability to poison enemies? Also, did the ice weapon with a chance to freeze ever make the cut? And how do you feel about adding a Curse affliction, draining MP and decreasing damage for spells severely whi...
- Fri Aug 10, 2018 3:23 pm
- Forum: General
- Topic: equipment questions
- Replies: 11
- Views: 25463
Re: equipment questions
I see... Out of curiosity, how long is the cooldown on the other swords? Even after a direct comparison, I could've sworn there was no noticeable difference. Edit: I've looked into it some more, and there is indeed a shorter cooldown. Timing for backdash after attacking with the Swift Sword is almos...
- Fri Aug 10, 2018 5:21 am
- Forum: General
- Topic: equipment questions
- Replies: 11
- Views: 25463
Re: equipment questions
What about the Swift Sword?
- Fri Aug 10, 2018 5:19 am
- Forum: Suggestions
- Topic: Poison underused?
- Replies: 6
- Views: 14148
Poison underused?
I find the poison status effect sorely underused over the course of the game, at least on the harder difficult levels. Are there really only two enemies with an attack than can actually poison the player (Mummies' breath and the Flying Fungi's spore clouds)? Maybe some of the other enemies could be ...
- Thu Aug 09, 2018 1:36 pm
- Forum: General
- Topic: equipment questions
- Replies: 11
- Views: 25463
Re: equipment questions
Got to say, I was quite disappointed when I found out that the Swift Sword isn't any faster than its peers. I thought I'd finally found this game's Valmanwe, i.e. something that would slash as fast I can mash the button.
- Tue Aug 07, 2018 4:15 am
- Forum: Support & Bug Reports
- Topic: statistic mismatch bug
- Replies: 7
- Views: 15869
Re: statistic mismatch bug
On a related note, why not change the way stats are displayed in the menus to a (base stat ) + (item bonus) format so it's easier to glean what you're getting out of your equipment. You already have two columns available, but that's only really used for comparing items in shops or on the equipment s...