Search found 535 matches

by James
Wed Nov 14, 2018 9:57 pm
Forum: Suggestions
Topic: Arcade Magic Weapons
Replies: 2
Views: 15123

Re: Arcade Magic Weapons

Great suggestion, that shouldn't be too hard to add. Looking at that, I think the biggest difference by far with Rondo is the reach of the whip. It makes it very easy to break the lantern and keep your distance even when moving forward. I will have to look at Symphony again now and see if they tweak...
by James
Tue Oct 30, 2018 5:17 pm
Forum: General
Topic: Ver Update Release Notes
Replies: 5
Views: 18874

Re: Ver Update Release Notes

Thanks manbiker. We don't have a date estimate yet, but we will be looking into it. The Arcade mode uses a completely different generation mode where its computed on the fly, and we haven't verified yet that it runs OK on Vita. We will be looking into it soon.
by James
Mon Oct 29, 2018 8:36 pm
Forum: General
Topic: Ver Update Release Notes
Replies: 5
Views: 18874

Re: Ver Update Release Notes

Cool! Thanks for the feedback. We'll definitely keep tweaking and improving it based off community feedback. Very interested as well in how others feel :)
by James
Mon Oct 29, 2018 2:25 pm
Forum: General
Topic: Ver Update Release Notes
Replies: 5
Views: 18874

Re: Ver Update Release Notes

It was more of a quick jump from 35 to 39 since the ones in between were internal. Very glad to hear you're enjoying it and we have more coming!
by James
Mon Oct 22, 2018 4:01 pm
Forum: General
Topic: Chasm 1.035 Released for PS4/Vita
Replies: 1
Views: 15413

Chasm 1.035 Released for PS4/Vita

It should be available on PSN now. Here are the combined patch notes to catch up from 1.03: - moved Parachute to Backdash button to prevent accidental deploy - moved Map to the Big Button (PS4 only), R1 now cycles spells opposite direction like other platforms - start button now exits pause menu imm...
by James
Wed Oct 17, 2018 1:38 pm
Forum: Support & Bug Reports
Topic: Game launches, but is mostly non-responsive. Screen flickers
Replies: 5
Views: 15972

Re: Game launches, but is mostly non-responsive. Screen flic

What kind of monitor are you using? Do you know what the refresh rate is set to (Display Settings-> Advanced Display Settings)? The game expects a 60hz vsync, so if its different it may cause issues like slowdown.
by James
Tue Oct 16, 2018 12:07 pm
Forum: Support & Bug Reports
Topic: Game launches, but is mostly non-responsive. Screen flickers
Replies: 5
Views: 15972

Re: Game launches, but is mostly non-responsive. Screen flic

Are you using Bit Defender or any other antivirus apps? Some of them are causing trouble with the game, so please make sure they're disabled. You might also want to make sure you have the latest drivers since OpenGL can be finicky. Any other information or video you can give us would help greatly!
by James
Thu Oct 11, 2018 1:54 pm
Forum: General
Topic: Switch Ver?
Replies: 3
Views: 16509

Re: Switch Ver?

It's running 1.035. A patch for PS4/Vita is also in the works to catch those up as well.
by James
Tue Oct 02, 2018 1:24 am
Forum: Support & Bug Reports
Topic: Stopped playing 1.035
Replies: 6
Views: 16157

Re: Stopped playing 1.035

Sorry for the frustration! Those rooms weren't meant to be that difficult. I'm wondering if there's anything about your setup that is making it extra difficult for you? Do you use gamepad or keyboard and what sort of Monitor or TV? Thanks!