Search found 58 matches

by DarkLordSen
Mon Aug 13, 2018 10:43 pm
Forum: Support & Bug Reports
Topic: Magic Weapon Upgrade Bug
Replies: 4
Views: 14511

Magic Weapon Upgrade Bug

Obtaining the "Incantations Book" before buying a second spell seems to break the option to upgrade spells. The menu opens just fine, but you can't highlight the spell to select it. The confirm audio does play when you hit the button though. I only bought the Molotov until I discovered the bug. Afte...
by DarkLordSen
Mon Aug 13, 2018 10:33 pm
Forum: Suggestions
Topic: Saving Game
Replies: 14
Views: 29869

Re: Saving Game

I'm suggesting "hibernation". You pause the game, quit, and when you resume; you pick up where you left off. If you die after that, you'd go back to your last save-point. A perfect example of this is Dark Souls. You can at almost any point. The only benefit is being able to walk away at a moment's ...
by DarkLordSen
Sat Aug 11, 2018 5:59 pm
Forum: Suggestions
Topic: Poison underused?
Replies: 6
Views: 13857

Re: Poison underused?

Agreed, I never really get poisoned and even if I do it never hinders a run so much that it causes death. Perhaps adding poison to a few enemy attacks like those green gloops the nymph plants would spice things up a bit? Also the Vipera Blade's poison effect is lack luster at best. 5 dmg every 10 se...
by DarkLordSen
Sat Aug 11, 2018 5:53 pm
Forum: Suggestions
Topic: Luck potion
Replies: 2
Views: 11503

Re: Luck potion

I’m on my second play through, and I am enjoying completing the bestiary as I go. It occurred to me that a potion increasing drop rate for several minutes would be an effective way to engage players. To be clear, the time-to-loot isn’t unpleasant at all right now, especially with the right accessor...
by DarkLordSen
Sat Aug 11, 2018 5:51 pm
Forum: Support & Bug Reports
Topic: Back Dash + Switch / Super Ring of Health
Replies: 1
Views: 12287

Back Dash + Switch / Super Ring of Health

The switch required to head to the eastern part of the mines can be glitched by back dashing into it during the scene where the professor asks you to stand on it. When you back dash, you end up sliding onto the switch which triggers the NPC to move forward then it pushes you off of the switch result...
by DarkLordSen
Tue Aug 07, 2018 8:31 pm
Forum: Suggestions
Topic: Controller button config
Replies: 3
Views: 12557

Re: Controller button config

Use DS4 tool. Make sure in game your buttons are set to "Letters" and not "Shapes" and make a new profile in DS4 tool named "Chasm" edit the mappings to your liking and enjoy. If you need any further help with this PM me and I will show you live on twitch.
by DarkLordSen
Tue Aug 07, 2018 8:11 pm
Forum: Suggestions
Topic: Almost dead feeback
Replies: 7
Views: 16540

Re: Almost dead feeback

Interesting idea. I wonder if it would be possible to use the "stroke" effect from the shrines as a visual indicator. For example: Purple - Protection Shrine Blue - Learning (xp)? Shrine Yellow - Gold Drop Rate(loot)? Shrine and if Green = Poisoned then Red - Near death? Or flashing in between red a...
by DarkLordSen
Thu Aug 02, 2018 10:15 pm
Forum: Suggestions
Topic: Venison
Replies: 3
Views: 2270

Re: Venison

Definitely hoping the drop rate gets a buff. There are a couple monsters that drop this item but none of which seem to be that regular. My best luck was with the red kobald. Keep in mind the worst part about this quest is if you've already picked up the officer sword.
by DarkLordSen
Thu Aug 02, 2018 10:06 pm
Forum: Suggestions
Topic: Controller Button Mapping Fix
Replies: 2
Views: 1541

Re: Controller Button Mapping Fix

James! I fixed it! Dude it's just like you said. So if I swap the button layout to shapes it's PS4 mode which changes R1 to Share or Guide? Not sure but its whatever is set to the map button. Basically the xinput mapper (ds4 tool) does not work if you're in this mode. However, if I change the button...
by DarkLordSen
Thu Aug 02, 2018 8:59 pm
Forum: Suggestions
Topic: Controller Button Mapping Fix
Replies: 2
Views: 1541

Controller Button Mapping Fix

My L1 button cycles to the previous magic item. My R1 button is map? My share button is map? Why is my R1 button not "next magic item" if my L1 is "previous magic item"? I know you're hard at work with bugs and new additions like controller button mapping, but is there any way I can do this myself? ...